Minit Game

Epic Games Store has put on offer A Plague Tale: Innocenceand Minitto claim and keep for free, taking the place of Mothergunship and Train Sim World 2.

A Plague Tale: Innocence is a survival horror title developed by Asobo Studio – the folks behind Microsoft Flight Simulator. Originally released in 2019, it was received positively by critics and players alike. It was also nominated for the Technical Achievement category at the 16th BAFTA Game Awards. Here’s how the Epic Games Store describes it:

Follow the grim tale of young Amicia and her little brother Hugo, in a heartrending journey through the darkest hours of history. Hunted by Inquisition soldiers and surrounded by unstoppable swarms of rats, they will come to know and trust each other.

Minit is being given away for a second time on the Epic Games Store; a game that gives players only a minute to explore its world, Minit features a unique art style and a curious take on the puzzle genre. Here’s how the Epic Games Store describes it:

Minit’s lives might only last 60 seconds, but its extremely well-thought-out world design and engrossing loop of progress make it a curse-filled adventure that is worth dying the world over for. Minit is the second free game on EPIC this week and its an odd one, as are most Devolver Digital games. An intesting concept pulled off fairly well, though t. Minit is a peculiar little adventure played sixty seconds at a time. Journey outside the comfort of your home to help unusual folk, uncover countless secrets, and overcome dangerous foes, all in hopes of lifting a rather unfortunate curse that ends each day after just one minute. Minit is a collabor.

(video game) Minit is an adventure video game developed by Jan Willem Nijman, co-founder and one-half of Vlambeer; Kitty Calis, who contributed to Horizon Zero Dawn; Jukio Kallio, a freelance composer; and Dominik Johann, art director of Crows Crows Crows. The game is published by Devolver Digital and was released on April 3, 2018 for. Minit is free for the week on the Epic Games Store. News Gone in 60 seconds, but then back for more. Minit is getting an official Commodore 64 port, and it looks brilliant.

Minit is a peculiar little adventure played sixty seconds at a time.

Epic Games Store is offering A Plague Tale: Innocence for Windows and Minit for Windows and macOS, but the latter is also available for Linux via Steam, where it is priced at $9.99 at the time of writing. Here are the minimum requirements:

MinitA Plague Tale: Innocence
Windows
  • OS: Windows XP/Vista/7/8/8.1/10 x86/x64
  • Processor: Intel Pentium D 830 (2* 3000) or equivalent / AMD Athlon 64 4000+ (2600) or equivalent
  • Memory: 1 GB RAM
  • Graphics: GeForce 7600 GS (256 MB) / Radeon HD 2400 PRO (256 MB)
  • Storage: 200 MB available space
macOS
  • OS: OSX 10.9.0 or later
  • Processor: Intel Pentium D 830 (2* 3000) or equivalent / AMD Athlon 64 4000+ (2600) or equivalent
  • Memory: 1 GB RAM
  • Graphics: GeForce 7600 GS (256 MB) / Radeon HD 2400 PRO (256 MB)
  • Storage: 200 MB available space
Windows
  • OS: Windows 7/8/10 (64 bits)
  • Processor: Intel Core i3-2120 (3.3 GHz)/AMD FX-4100 X4 (3.6 GHz)
  • Memory: 8 GB
  • Storage: 50 GB
  • Graphics: 2 GB, GeForce GTX 660/Radeon HD 7870

If you wish to claim A Plague Tale: Innocence or Minit, you can find them here. They will be free to claim until August 12, which is when Epic will put on offer Rebel Galaxy for its next giveaway.

Minit Game

http://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Minit

Minit Game Guide

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A peculiar little adventure played sixty seconds at a time.
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Minit is a video game developed by Devolver Digital and released on PC, Xbox One, and PS4 on 3 April, 2018, with a release for the Nintendo Switch set for later in the year.

In Minit, the player controls a normal person who stumbles on a cursed sword; at the end of every minute thereafter, the person dies and returns to their home, in perfect health minus the time over their head. The player must explore the environment and make what progress they can in sixty-second intervals in order to lift the curse.

Minit GameMinit

On February 18, 2021, a spin-off was released: Minit Fun Racer, a Racing Game. 100% of its proceeds go directly to charity, making it a fun racer AND a fundraiser.

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This game has examples of:

Minit Game Map

Minit

Minit Game Trailer

  • Ability Required to Proceed: The player has to find different items in order to overcome various obstacles. As an example, the player starts with most routes past their house blocked by shrubbery, which can be cut and moved past once they acquire the sword.
  • All Deserts Have Cacti: The flat, endless sand of the game's desert is littered with cacti.
  • BFS: The Sword is as big as the player character, and the Mega Sword is wider as well.
  • Blackout Basement: Several areas are pitch dark, and without a flashlight the only thing you can see is yourself.
  • Bragging Rights Reward: Completing the game 100% unlocks Mary's Mode, which removes the timer. It can be useful if you're trying for the minimal runs achievement, but other than that there's not much to do with it.
  • Broken Bridge: The various Ability Required to Proceed obstacles, one of which is a literal broken bridge between the factory and hotel.
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  • Cartoon Creature: All of the characters fall somewhere on a scale between humanoid and animalian, with only a handful fitting firmly in either end. The player character itself is mostly humanoid, but for a beak of some sort.
  • Cave Behind the Falls: One of the coins can be found by entering a waterfall.
  • Charged Attack: Throwing the sword, once unlocked, requires the attack button to be held down for a brief period.
  • Checkpoint: There are four buildings that can become your respawn point, which relieves a lot of time pressure when you need to complete tasks in certain areas of the map.
  • Collection Sidequest: Nineteen coins are scattered across the land. Collecting seven allows you to get the Sprint Shoes, and collecting all of them awards you a Heart Container.
  • Curse: The player character falls victim to one when they pick up the Sword; they will die and come back to life every minute.
  • Dark Reprise: The final area's theme is a dark, dramatic reprise of the first's.
  • Death Is a Slap on the Wrist: Death comes with no penalty beyond returning you to a house and resetting any mission you only went halfway on.
  • Deliberately Monochrome: The game is rendered entirely in black and white pixels, presumably to save on production time and cost.
  • Developers' Foresight: If you beat the Second Run by going to the toilet as soon as possible to flush the sword, skipping a large chunk of the endgame in the process, the game acknowledges it by displaying 'Shortcut' on the ending screen.
  • 11th-Hour Superpower: The Mega Sword deals more damage and is obtained just before the final boss.
  • End Game Results Screen: A final screen pops up once you complete the game, showing the mode, the number of runs, percentage of items collected, and time taken.
  • Exact Time to Failure: A timer at the top of the screen shows how many seconds you have until you die.
  • Final Boss: The boss of the factory mass-producing the cursed swords objects to you interfering with his plans and fights you. Defeating him breaks the curse for good.
  • Fog Feet: The ghosts take the form of heads with wispy lower halves.
  • Gainax Ending: After defeating the final boss and shutting down the factory, the game jumps to the credit roll upon flushing the broken sword down a toilet.
  • Grimy Water: The polluted water near the factory will damage you if you attempt to swim in it.
  • 'Groundhog Day' Loop: Zig-zagged. Enemies and terrain elements are reset every time you die, as well as tasks that have only partly been completed, but completing sidequests and gathering items are kept progress.
  • Heart Container: Six of them scattered across the world, each allowing you to take one more hit before dying.
  • Hearts Are Health: Keeping with its retro styling, your health is represented as hearts.
  • Heroes Love Dogs: The player character has a pet dog. Bringing it a bone you find in a graveyard nets you a Heart Container.
  • Hidden Agenda Villain: The reasons behind the factory boss producing a shit-ton of cursed swords are never elaborated upon.
  • Letting the Air Out of the Band: Picking up the sword has item get note falter and pewter out, and is quickly replaced by rapid clock ticks.
  • Limited Loadout: Of the items that can be directly used, only one can be held at a time, meaning you'll need to return to your house and put down your sword to pick up your watering can or camera.
  • Madness Mantra: One room in the game is crammed full of signs that all say the same thing: 'Factories are bad'.
  • Metroidvania: The game world is pretty interconnected and lacks level breaks. The player becomes stronger and better able to overcome obstacles by exploring and finding different items.
  • Money for Nothing: There are nineteen coins that can be found throughout the game, and they can only be used to acquire two things: for seven, the Sprint Shoes, and for all nineteen, a heart. Weirdly, the merchants don't even take the money once you can afford their products.
  • New Game+: Beating the game unlocks the Second Run, which ups the difficulty by lowering the time of one life from sixty seconds to forty. Additionally, some items and enemies have shifted locations, meaning players can't rely entirely on their own memories. Finally, the player becomes a One-Hit-Point Wonder and every heart they pick up (except for the one they can buy for 19 coins) shatters instead of granting more HP.
  • No Name Given: None of the characters have names with the exception of a ghost named Mary.
  • Now You Tell Me: The warning to not touch the sword appears in the second run, and you need to collect the sword to read said message.
  • One-Winged Angel: The factory boss fights you by absorbing the power of all of his swords, turning into a living bundle of swords that shoots out other swords.
  • Our Ghosts Are Different: Finding a haunted house and moving up or down the stairs to the correct floor will turn the bone piles scattered throughout the world into ghosts that give hints about different puzzles.
  • Parrying Bullets: Your character can stop arrows and other projectiles by hitting them with their sword.
  • Pig Man: Several of the staff of The Factory, including the boss, make pig-like snorting noises when speaking.
  • Precision-Guided Boomerang: Once thrown, the sword will always return to your hand, allowing it to hit enemies twice.
  • Rambling Old Man Monologue: A person by the sea will tell you where you can find some treasure, but only after you listen to them vveeeeerryyyyy ssllooooowwllyyyyy talk about how much they love the ocean. Learning those directions will likely necessitate that player put aside a full minute's run just for that purpose.
  • Right on Queue: When the player enters the factory, the receptionist directs them to customer service, which has an expansive line. Wait as long as you're able to, but it will never move.
  • Sprint Shoes: Shoes that increase your running speed can be acquired from a store once you've found seven coins.
  • Throwing Your Sword Always Works: The player can acquire a glove that lets them throw their sword after a brief charging period.
  • Timed Mission: You only have sixty seconds at a time to accomplish any of the tasks before you. This is reduced to forty in Second Run mode.
  • Threatening Shark: Trying to swim into certain areas of the ocean will result in a shark chasing after you. It moves faster than you can swim, can follow you between screens, and can take you down in one hit.
  • Version-Exclusive Content: The PC version includes a camera item, which you can use to take pictures and later view them on a website. The console versions of the game replace the camera with a press pass.
  • Waiting Puzzle: One of the coins can only be collected after waiting in a certain area for a while.
  • Warp Whistle: There's a televator network that can transport you between four locations on the map.

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